Posted 2-Nov-05 23:30 by Adrian

Re: sounds paradigmatic

: i just meant examples of putting your "rating thing" into practice.

Ah, ok.

: with my 'other examples' i was just pointing out that it could go even further than just which cities are best for what, [...], as opposed to simply deciding what to build based solely on that stand-alone city, and not considering the overall bigger picture.

Ok.

: : I'm not sure I get your point. Couldn't one argue that hardwiring a specific course of action would result in a more transparent, and therefore more controllable, ai?
:
: the advantage of this 'rating' method would be that you wouldnt need to hardwire a specific course, you could code it such that the ai decides what to do based on the situation in the game. so therefore the ai would have much more flexibility.

I understood that, but was not sure what kind of flexibility you mean. With flexibility, you mean that the decisions made would be situation-dependent? Then, I completely agree.

Regards
Adrian

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