Posted 16-Mar-04 02:33 by Steffen

Rules Freeze / New in Version 0.13.0

Bad news for all who were hoping for more: That's it! Real evolution is eternal but a software project can't be. Version 0.13 has the final C-evo 1.0 rules and the final AI interface. (At least, that's my plan.) AI improvement and bugfixing are now the "only" things left to do for version 1.0. Post-1.0 versions might address the user interface and advanced macro management.

The main reason for release 0.13 is to introduce espionage (which is not a big thing in C-evo, it's not even called espionage). Additionally, I used this final chance to do a few rules corrections that I considered necessary or beneficial. These changes are:


  • A nation is dead when its last city is destroyed, even if it has units left
  • Cancelling a peace treaty with a nation automatically results in cancelling peace with all its allies (even if these were own allies!)
  • Tech tree slightly modified (Monotheism, Theology, Fundamentalism)
  • Lybertarianism rules changed
  • Units can no longer be utilized for buildings and buildings no longer rebuilt to units
  • Maximum size of a city is 20
  • Cities >8 do not grow with only one food surplus, it's converted to money instead
  • City capture destroys town hall and courthouse
  • Fixed several bugs and conceptual flaws concerning stealth
  • Maximum of 50 instead of 100 future techs (avoids integer overflow)
  • GeoSat Program replaced by Space Port
  • Maximum weight of ships is 9
  • Ships with weight 6 and bigger require double support
  • Only ground units can pillage
  • Railmount feature removed, Spy Plane feature added
  • Other changes: Cathedral (cost reduced), Hoover Dam (cost increased), MIR (cost increased), Command Bunker (cost reduced), Colosseum (effect reduced), Hanging Gardens/Great Library (expirations exchanged)


And some interface improvements:

  • Goto from, to and via transports
  • Game tells you when all other nations are extinct
  • Warning when not enough unit support produced
  • Warning when attacking with less than 100 MP
  • Message when trying to load, unload or bombard with too few movement points



Enjoy!

Steffen


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