: I liked it because if for example (with goto) an ennmy unit comes on the route, the unit will go around it instead of letting the choise to the player to kill it or not.
Why not implement it like (IIRC) it has been 'forever' in CivOriginal:
If the automatic move would take a unit into the ZOC of an enemy it will be taken out of automatic mode.
AI
Posted 21-May-06 13:49 by Anders Isaksson
